Dami Lee | The Verge The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts. 2020-02-20T14:00:00+00:00 https://www.theverge.com/authors/dami-lee/rss https://platform.theverge.com/wp-content/uploads/sites/2/2025/01/verge-rss-large_80b47e.png?w=150&h=150&crop=1 Dami Lee <![CDATA[3Doodler’s newest toy lets kids make 3D objects with molds]]> https://www.theverge.com/2020/2/20/21135202/3doodler-3d-printer-build-play-toy-fair-2020 2020-02-20T09:00:00-05:00 2020-02-20T09:00:00-05:00

3Doodler, the company behind the 3D-printing pen that lets users draw 3D structures in midair, is introducing a new toy for preschoolers and kindergartners. Called 3D Build and Play, the device looks a lot like a glue gun with a crank, letting kids fill molds with plastic filaments that can be assembled into figurines. At $29.99, it’s one of the most affordable 3D-printing products around and is also safe for kids as young as four years old.

Since first launching on Kickstarter in 2013, 3Doodler has introduced updated iterations of its 3D pen, including a more professional model that can use wood, copper, and bronze filaments. The 3D Build and Play is a dramatically different version that’s specifically made for young kids, guiding them on the characters they can make through the included plastic molds. The set also comes with a storybook about those characters, and pop-up backgrounds for the kids’ creations to live in.

3D Build and Play is available for preorder now and will be available from retailers like Amazon by the middle of this year.

]]>
Dami Lee <![CDATA[This website created karaoke song versions of any YouTube video]]> https://www.theverge.com/tldr/2020/2/19/21144452/youtube-youka-club-karaoke-lyrics 2020-02-19T17:21:01-05:00 2020-02-19T17:21:01-05:00

Update, November 22nd 11:32AM ET: We’ve been notified that the original web app is no longer available. It has been replaced by a malware download.

Update, November 30th, 11PM ET: The malware has now been removed from the site, as verified by Microsoft and confirmed by The Verge.

If you’ve ever tried and failed to find your favorite song in a karaoke song book, you’ll have better luck on Youka, a free website that creates karaoke songs out of any YouTube video. Youka, short for “YouTube to karaoke,” isolates vocals from tracks and pulls lyrics from sites online. Technologist Andy Baio, who first pointed out the app, notes that the service most likely uses Spleeter, an open-source AI tool that isolates vocals from songs.

The app works on just about any song, so long as there are lyrics available for it online. Though the language selector on the side of the site only shows a couple of different options, Youka’s creator says the service supports more than 108 languages so it’ll work on non-English songs as well. The vocal isolation works both ways so you can listen to the karaoke version of a song with no vocals and just the instrumentals, or the a cappella version with vocals only.

The vocal isolation isn’t perfect — you can still hear a very faint K.K. Slider-like voice in the background — but it’s surprisingly quick and effective. It even works on regular videos like vlogs, if you feel like watching a video with no narration for some reason. Or perhaps more amusingly, as Baio points out, you can do the opposite and generate a karaoke version of an instrumental track you won’t find in any karaoke book.

Of course, the app is probably not long for this world for both legal and logistical reasons. Youka’s creator says that the site is currently being hosted on $2,000 in credits from a cloud provider, and running the site is an expensive operation. The creator says they plan to open source the site “before the lawsuit,” so until then, get yourself a Bluetooth karaoke mic and sing your heart out.

]]>
Dami Lee <![CDATA[In honor of Photoshop’s 30th birthday, watch this video of Photoshop version 1]]> https://www.theverge.com/2020/2/19/21128404/adobe-photoshop-30-years-version-1 2020-02-19T09:00:00-05:00 2020-02-19T09:00:00-05:00

Adobe Photoshop turns 30 today, and to look back on how far the photo-editing software has come, check out what version 1.0 of Photoshop looked like on a 1-bit 1986 Macintosh Plus computer with 8MHz CPU and 4MB RAM. Uploaded by user j0han1, the video is actually sped up two times because the original video exceeded the 10-minute YouTube video limit back in 2009 when it was uploaded (another testament to how long ago 11 years was, let alone 30). That means the waiting around for certain features like blurring and the image loading actually took twice as long. Still, it’s fascinating to see that a lot of the features we still use today were introduced since the very beginning of the software’s launch.

Photoshop as we know it today is a powerhouse tool that’s capable of advanced image manipulation. It’s given way to everything from professional photo editing to memes and gifts like Photoshop battles, but it’s also opened the gates for bad actors to take advantage of it to spread misinformation. The software’s gotten so powerful that Adobe has had to think about ways to take responsibility, from previewing AI features that can tell when an image has been manipulated, to introducing the Content Authenticity Initiative that aims to verify image sources online.

Created by brothers John Knoll, who works at Industrial Light & Magic, and Thomas Knoll, a doctorate student in computer vision, Photoshop was licensed to Adobe and officially launched on February 19th, 1990. You can watch Knoll recreate the first demo he ever gave with Photoshop above. Knoll also briefly works on the world’s first photoshopped image (though Adobe doesn’t want you to use that word, because it puts them in danger of losing their trademark), which is a photo of his wife in Bora Bora.

Though the UI layout and toolbar from back then look remarkably similar to today, Photoshop didn’t introduce layers until four years after it was released. The timeline below shows which features were added over the years to create the Photoshop we use today. To celebrate the birthday, Adobe is releasing improvements to Photoshop on the desktop and iPad, which can be seen in full on the blog. Highlights include improved content aware fill, dark UI support in macOS, and the object selection tool and type settings coming to the iPad.


]]>
Dami Lee <![CDATA[Perry Bible Fellowship’s Nicholas Gurewitch on making comics for the internet’s golden age]]> https://www.theverge.com/2020/2/14/21136498/perry-bible-fellowship-nicholas-gurewitch-webcomic-dark-horse 2020-02-14T13:52:37-05:00 2020-02-14T13:52:37-05:00

One of the internet’s most beloved webcomics is back in The Perry Bible Fellowship Almanack’s 10th anniversary edition, featuring a new foreword from Michael Cera, undiscovered comics and sketches, and strips that have been reformatted to read like they would on a phone screen. Nicholas Gurewitch’s book — a gorgeous collection of every PBF comic published between 2004 and 2007 — is a warm, nostalgic look back at the “internet’s golden age.” The book reflects the beauty of PBF, seamlessly matching hand-drawn artistry with subtle but devastating punchlines that reveal a heartbreaking truth about the world.

Since PBF, Gurewitch has shifted his focus to film and TV, and he published a Kickstarter book called Notes on a Case of Melancholia, Or: A Little Death that pays homage to Edward Gorey. The book and commissions promised to backers as rewards were delayed by a few years, due to the painstaking nature of making each page from individual scratchboards. (The documentary Notes on a Case of Nicholas Gurewitch, below, gives a good glimpse into why it took so long.) I spoke to Gurewitch about the Kickstarter process, how success can be like addiction, and the changing nature of webcomics in the age of Instagram.

This interview has been lightly edited for clarity.


Did you enjoy doing the Kickstarter?

Yeah, I signed on to it because I enjoyed the tactility [of the process], but I think I signed on for way too much.

How many pages was it?
It was 48, but I must have done like 200 slates.

Because you were redoing them?

I’m not proud of that experience.

How did you feel about the overall experience?

I think Kickstarter to me was like a genie lamp. You get to make a wish, and your wish gets granted. But with such power comes complications. I found myself not burdened by the weight of expectations, but adjusting to expectations as they come about. And so I think I ended up in a scenario where I didn’t have a proper relationship with time. 

One thing that’s probably missing from my life, ever since I’ve stopped doing the comic weekly, is deadlines. I sort of swore off deadlines because they seemed so hazardous to health. But in many ways, they’re helpful to mental health because you can be done with something. There’s so much power in the Kickstarter scenario because there’s so much trust, money, and time. If I were to do it again, I would just have to have some kind of stronger relationship with those things.

I tried to make myself feel a little better by thinking about George R.R. Martin. It sounds like time and expectation have crept into his process. I think it can be a confounding thing when you have that much power. Maybe creativity works in a way that relies on being powerless rather than being powerful. 

You’re not the only person to have experienced this with Kickstarter. Projects get delayed all the time. I don’t feel like people might have been mad at you, unless you actually did get some angry emails.

I think when you enter into a relationship over the internet like that, there’s less of a sense of people waiting for you. But as I went through and started the delivery process and became acquainted with the names of everyone, I could see their name. I could look at photos of them, see their requests. I feel like I took a little more time than most people would to fulfill some of those special requests. I’m very proud of the commissions that I did for people. I guess I took that in mind when I was doing my job, to fulfill. I would tell myself that every day that I waited would be another uptick in quality, and I guess you can bargain with yourself that way.

How many commissions did you have to do?

I think it was 30 original drawings, but I had a great time doing it.

Now you can preorder the book on Amazon. Is that being released with a publisher?

Dark Horse. They agreed to do this book and [the Almanack] with the condition that we do another PBF collection before the end of the year.

Another collection on top of the Almanack?

Yeah, it’ll be the same size but with new material.

How’s that going?

It’s fun. I’ve convinced them to do the books on FSC paper, which is Forest Stewardship Council paper. It’s kind of harder to do because it costs more. But that was part of our negotiation. I also told them I would do the InDesign files, which is a lot of work, designing the book, but I find that fun. I learned how to do it for my Kickstarter book, and now I’m just accustomed to it. I laid out this whole book.

Why did you decide to publish a 10th anniversary edition?

It’s one of those things, like, I think they publish a new Harry Potter book every other year, but they need to do a new cover for it. It’s one of those money grabs. But it had been 10 years since the Almanack came out, so it was as good a reason as any to republish it.

I don’t know if the comics are still as good as they were because humor changes over the years.

I first discovered your comics on Something Awful. I was probably, like, 13. 

That’s too young.

And I was like, “This is cool, edgy, internet.” But it was really original, like nothing I’ve ever seen on the internet before, and also really artistic at the same time.

Yeah, hopefully that enables artwork to outweigh its less considerate elements. If it’s thoughtful and considerate in one direction, maybe it can be inconsiderate in another. I’m not so sure about that. But I’ve heard people say that the comics objectify.

I see that sometimes. A lot of the ladies are drawn very boobily. But I feel like your body of work as a whole almost kind of exempts you from that. 

There’s a lot of sex in your cartoons, and I know you used to draw comics for Playboy.

That’s probably pushed me a little bit.

Are any of those comics in here?

Playboy isn’t in here, but I was publishing in Maxim during the time I was making these, and it probably pushed things in that direction a little bit.

It’s funny how whatever publication you’re working with at the time can influence you and forces you to think about your output.

Yeah, and you think it might not matter if you have a corporate backer if you’re in politics. But at a certain level, it matters in politics, and it matters in art. Who’s paying your bills kind of pushes you in a certain direction.

On the topic of comics changing over the years, I found it interesting to see that it’s generally important for comics nowadays to be super specific. Like we need to know exactly what’s being said. The trend of labeling symbolic—

Are you talking about Shen?

Yeah, I really like his stuff.

He’s a cool guy! I feel like you guys would get along.

His ability to just boldly label something as something else is something I don’t think I can do. And it’s terrifically potent to be able to, like, label something, “my life.”

So the comics in the Almanack are from 2004 to like 2008?

A lot of them in here are from 2001 to 2004 as well, the college comics, but I didn’t put them online until 2004.

As far as the internet’s concerned, these are like the 2004 to 2008 comics. But the fact is, I’d been doing them in college for quite some time as a newspaper comic.

Do you think labeling it as comics from that era is a strategy to get people nostalgic about the early internet days?

I did do that recently on a post. It’s easy to be nostalgic about those days. 

Why did you feel the need to lay it out like you would see it on a phone?

We did a French edition of the Almanack a few years ago, and I really liked the way it looked. But there’s also the fact that it’s valuable to orient them this way as they’re seen on the internet because most phones scroll up and down.

But isn’t the point of a book the fact that it’s not on a screen, so you can lay it out however you want?

Right, I ultimately rationalized it because I was going to reformat them anyway to read online. So the book just collects them in that way. 

After you stopped doing the comics regularly, it seemed like you were moving more toward film and TV.

I’ve been slow to move in that direction. But yeah, I’ve worked on a number of never-made TV shows. But moving in that direction has helped me develop the comic away from its earlier form. 

Doing the 1,2,3,4 comic, they had the same exact structure every time. And since I’ve been doing them just for the internet, I found that my comics can sprawl and have so many more panels than normal, and do a lot of things that they used to not be able to do.

You joining Instagram was kind of a recent thing, right? Was there any kind of hesitation there?

I hadn’t had a smartphone until 2017. 

What were you using before?

I had a little tiny thing. What do you call them? Tracfones? This [iPhone] is my 2017 purchase. It does the trick. I can post on Instagram. 

So after you got a smartphone, you joined Instagram. Do you think it’s helped with comics discovery at all?

It’s a little weird because I think I spurned Facebook at a time where it might have been extremely valuable for me to have Facebook, back in the mid-2000s. I think I was following some instinct, either to be cool or to just concentrate on doing my art, which was probably both stupid and smart.

I suppose I’m coming around to the idea that it’s really financially savvy to be able to connect with people through social media. But I do miss the days where you could have visitors to your website. The way you’d have visitors like back in the olden days, when someone would knock on the door and say, “Can I come in and enjoy what you have?” I take pride in the fact that I have a website that people can visit.

What do you think of the newer comics you see on Instagram?

I like the way webcomics are moving in some ways. I really like Nathan Pyle’s comic, and Alex Norris’ comic. They have a very similar color palette. I think I like this movement toward a gentler, sweeter, more forthright production. Maybe it’s the direction we’re going in because life is getting more scary. Sometimes I feel bad doing scary and sad comics nowadays because I’m like, “Holy shit, people probably get enough of this.”

I’m trying to think of your comics that are scary or sad, but none of them really leave me feeling bad. Maybe because the artwork is so beautifully done, it feels more just like a reflection of life. 

I think you can say a lot of things if you manage to be presentable. Or in this case, pretty. Like if I make a comic really pretty, I can say something a little bit more savage.

It’s like a song with a really beautiful melody, but the lyrics are super dark and sad.

You can get away with it. And at a funeral, you can get away with being really mean to the person you’re eulogizing if you have a beautiful relationship with them. You can say the nastiest shit.

In your artist bio, it says you worked on “a number of never-televised TV shows.” Can you tell me a little bit about them?

A lot of them exist as scripts, and sometimes they get to the point where they are partially storyboarded or I’ve done rudimentary animatics. But I’m excited to do more in the production realm soon because I feel like that’s probably the way I need to evolve my ideas. A lot of PBF comics are dependent on really tiny, subtle details. And sometimes when I’m scripting, it’s not always easy to handle the details. So in the future, I’d like to be working with the details a little more. Every two years, I think I work on another TV show idea. And I think at exactly the same rate, networks realize that the idea is probably a little too weird.

These are all animated shows, or are they live-action?

Animated, but I’d be happy to do anything live-action that I would do animated. It’d probably just take a little more work.

Were the shows related to PBF?

Some of them aren’t so related to PBF. I think that’s another one of my problems, sometimes the idea will just be off-the-wall, totally different.

Is that what networks want?

Yeah, I don’t really know what the people want. One of the ideas that we had some traction with Cartoon Network was called The Umbilicals. It was these fetuses inside the uteruses of their mothers who had, sort of, used the umbilical cord to drive them like mechs. So the moms would be the mechs. Yeah, it’s a pretty terrible idea.

No, it’s a great idea, but then what happened?

I think you can guess what happened.

So that was pitched as a whole series?

We basically just had a theme song and an intro figured out, for what would either be short-form or half-hour. But I’m kind of glad it never got produced because I don’t know how you sustain that for a whole half hour, despite the fact that we had written out scripts that claimed to do it. I don’t know if that was sustainable. In retrospect, it’s kind of embarrassing. 

No, the idea is really good. But I just don’t know if that would have made for a long-running series with multiple episodes.

Sometimes I can’t tell the difference between what’s funny and what’s funny because you made it.

I think it’s really funny, but I think that maybe it would have worked really well as one YouTube video, which sounds kind of horrible to say. But I feel like that’s the general state of media and internet humor now. It’s like, you have one good joke that makes for a funny video on Twitter or TikTok. 

That disregards the massive galactic arc that we had figured out for the story.

I’m really sorry.

But I think you’re right. I think you’re absolutely right.

But then again, maybe it’s really funny to put a lot of work into something that doesn’t deserve it. Like if you can make a masterpiece out of trash, it suddenly becomes marvelous to look at.

I think it kind of speaks to how poisoned my mind has become because of the internet. I would love to be able to write a long-running narrative with an arc, but I’ve been so conditioned that I only know how to write short, funny jokes for comics.

It’s interesting to consider that whenever you’re doing something successfully, you are training yourself to do things that way. You’re hypnotizing yourself to do things a specific way, every time you experience success. 

I think addiction forms the same way. Because you take those same pathways to pleasure enough times, and you’ve wired yourself. I’m guessing that, in some cases, successful people try to avoid being too successful, lest they wire themselves too strictly. But I can’t confirm that.

]]>
Dami Lee <![CDATA[Sonic the Hedgehog review: fast casual]]> https://www.theverge.com/2020/2/13/21133092/sonic-the-hedgehog-movie-review-paramount 2020-02-13T01:00:00-05:00 2020-02-13T01:00:00-05:00

When the first trailer for Sonic the Hedgehog was released in 2019, fans were horrified by CGI Sonic’s beady little eyes and human teeth — an uncanny valley horror. He had a face that was asking a lot of a mother to love, let alone moviegoers. So Paramount pushed back the movie’s release date and brought in animator Tyson Hesse, art director for Sonic Mania Adventures, to lead the redesign. Not only did the animators go above and beyond in fixing Sonic to look more like his video game origins, but they might’ve saved the movie. 

The new Sonic is so adorable that it almost makes up for a pretty generic plot and a human cast that play the roles of “heroic” and “bad” so straight, they could be extras in The Good Place. To run away from villains after his superspeed power, Sonic (voiced by Ben Schwartz) leaves his planet via magical portal rings to find himself on Earth in the small town of Green Hills. We find out that his fast-talking personality is basically a result of 10 years of intense isolation, having to hide from the townspeople and keep himself entertained by talking to himself. After causing an energy surge that shuts down the town’s power, the government sends Dr. Robotnik (Jim Carrey) to investigate. Sonic partners up with good-hearted sheriff Tom (James Marsden), and the two develop a bromance the way men are prescribed to in movies, through a road trip and a bar fight.

Ultimately, Sonic is a children’s movie that recognizes it may be kids’ first introduction to the hedgehog, so it makes minimal references to the video game world he comes from and spends more time alluding to things they might get. Unfortunately, the gags seem a few years too late, immediately dating themselves: there are multiple jokes about Olive Garden’s unlimited pasta. Sonic does the floss dance not once, but twice. They make jokes about Vin Diesel in The Fast and the Furious. (Actually, this one will probably stay relevant for as long as they keep making FF movies, which is forever.)

The movie shines when it remembers it’s based on a video game, and there’s some genuinely fun stuff — like when Sonic uses his time-stopping powers or Robotnik’s elaborate “evil-plotting” montage that makes you wonder why more movies don’t feature bad guys with choreographed dance sequences. Carrey plays up Robotnik as the cartoon villain he is, and it’s a true delight to watch him in his element. And — spoilers ahead — the end credits hint at a sequel featuring Tails and an even more unhinged Robotnik going full-on Eggman.

But when most of the movie takes place in nondescript city-ville (comes in two flavors: small town and big concrete buildings ‘n streets), it’s hard to not to think back to the lush Emerald Hill Zone planet the movie showcased for maybe 30 seconds. I wish it took place there instead. Sonic the Hedgehog could have gone from a good to a great movie not by bringing Sonic into the human world, but by bringing audiences into his. Maybe we should just be thankful that the movie was watchable at all. Sonic’s success hinges on the character being likable, and the redesigned Sonic is easy to love.

]]>
Dami Lee <![CDATA[The FTC is cracking down on influencer marketing on YouTube, Instagram, and TikTok]]> https://www.theverge.com/2020/2/12/21135183/ftc-influencer-ad-sponsored-tiktok-youtube-instagram-review 2020-02-12T17:15:58-05:00 2020-02-12T17:15:58-05:00

Commissioner Rohit Chopra called for tougher penalties on companies that disguise advertising on platforms like Instagram, YouTube, and TikTok as authentic reviews in a statement sent out Wednesday. The statement came after the FTC voted 5-0 to approve a Federal Register notice that would seek public comment on whether Endorsement Guides for advertising (which haven’t been updated since 2009) need to be reviewed, according to TechCrunch.

For years, the Federal Trade Commission has required influencers to disclose sponsored posts, but the guidelines seem to have had little effect. In one recent case mentioned in the letter, a Lord & Taylor campaign paid 50 social media influencers to post about a dress on Instagram, but didn’t require them to disclose that the posts were sponsored. The FTC charged Lord & Taylor with deceiving the public, settling the case by prohibiting the company from “misrepresenting that paid ads are from an independent source,” but didn’t levy a monetary fine.

Influencers and online personalities are often given products for free by companies hoping to get some exposure. While some reviewers will disclose that detail, it’s often hard to tell when an endorsement is genuine, or if a review is coming from an undisclosed partnership. Now the FTC is cracking down, but the focus is on holding advertisers and companies accountable, not small influencers. “When individual influencers are able to post about their interests to earn extra money on the side, this is not a cause for major concern. But when companies launder advertising by paying an influencer to pretend that their endorsement or review is untainted by a financial relationship, this is illegal payola,” Chopra said.

“The FTC will need to be forward-looking to stop fraud from festering.”

The FTC is especially critical of companies that have pressured influencers to hide the fact that their endorsements are paid advertising. In 2016, video network Machinima settled a deceptive advertising complaint with the FTC for not disclosing that it paid YouTubers to make endorsements of the Xbox One, and telling them to position their opinions as independent reviews. The settlement, which also did not involve a monetary penalty, has done little to deter native advertising on platforms today. The FTC is now calling for “codifying elements of the existing endorsement guides into formal rules so that violators can be liable for civil penalties.”

The statement specifically notes the rise of influencer marketing on Instagram, YouTube, and TikTok, and the difficulties in seeking truthful information when “fake accounts, fake likes, fake followers, and fake reviews are now polluting the digital economy.” In other words, the FTC is sick of fake friends, and seeking real consequences for companies that violate its policies.

]]>
Dami Lee <![CDATA[Wacom says it’s not spying on its customers, and users can opt out of data collection]]> https://www.theverge.com/2020/2/7/21128024/wacom-tablets-app-google-analytics-data 2020-02-07T13:38:18-05:00 2020-02-07T13:38:18-05:00

Wacom has responded to reports of its tablets collecting app usage data from its users and sharing it with Google Analytics, clarifying that the company does not have access to personal data. Earlier this week, software engineer Robert Heaton pointed out that Wacom’s privacy policy let the tablet collect “aggregate usage data, technical session information, and information about [his] hardware device” as well as recording the name of every application that was opened.

In a statement to The Verge, Wacom says all data that is collected is “for quality assurance and development purposes only” and that “all data for Wacom anonymized and unidentifiable. We apologize for any confusion regarding data collection being done by the Wacom software driver and the unclarity about the actual information collected.”

The company further clarified that users can choose to opt out of data collection, which they can do by going to settings in the Wacom Desktop Center —> clicking “More” on the top-right corner —> Privacy Settings —> and selecting “off” in the “Participate Wacom Experience Program” box. Wacom says when a user does participate, information is sent to Google Analytics’ server and not Wacom’s server. “Wacom does not collect MAC addresses and product serial numbers. Although Google Analytics (Apps version) collects IP addresses, we are unable to access such IP address data. To learn more about how Google Analytics anonymizes your data, please check this link,” the statement continues.

“We have no access to personal data.”

As for what kind of app usage the tablets track, Wacom says the software driver collects data on pen tablet models, how customers use its devices, and which software applications are used when tablets are in use. It also tracks apps like the Wacom Desktop Center and Wacom Tablet Properties control panel (Windows) or Wacom Tablet Preferences pane (macOS). 

Our development and customer care teams could review across all aggregated users of a product, for instance, the most common function settings for pen buttons (e.g. “right click” or “undo”) or the most frequently viewed tabs or selected links in the Wacom apps. We have no access to personal data. We cannot relate to any specific users as the data is anonymized and aggregated. We do not know who users are as individuals and cannot see what users are creating or doing in 3rd party software applications.  The data collected in the Wacom Desktop Center, the Wacom Tablet Properties control panel or the Wacom Tablet preferences pane is only related to the pen input, ExpressKey settings and preferences when using Wacom products.

Though there is an option to opt out of the Wacom Experience Program, it ought to be the other way around. An apology and clarification should be just the start; users should be opted out as the default setting, with the option to opt in.

]]>
Dami Lee <![CDATA[Instagram now lets you see which accounts you interact with the most and least]]> https://www.theverge.com/2020/2/6/21126641/instagram-new-feature-following-accounts-most-shown-in-feed-least-interacted 2020-02-06T14:34:38-05:00 2020-02-06T14:34:38-05:00

Instagram has added a feature which lets you sort through the accounts that you’re following by “Most shown in feed” and “Least interacted with.” From there, users can manage their follow status and notifications, or mute an account.

“Instagram is really about bringing you closer to the people and things you care about — but we know that over time, your interests and relationships can evolve and change,” the company says. “Whether you graduate, move to a new city, or become obsessed with a new interest and find a community, we want to make it easier to manage the accounts you follow on Instagram so that they best represent your current connections and interests.”

The feature is pretty useful if you’re looking to cut down on your following count, and curate your Instagram scrolling experience. Instagram also recently added the ability to sort your following list from earliest to latest followed, which should be a fun (or horrifying) look back at the relationships you’ve stopped cultivating and a reminder of the people you no longer talk to anymore.

Personally, I was surprised to see that my “Most shown in feed” list was a bunch of brand accounts and not my actual friends. “Least interacted with” was more predictable, a list of K-pop stars and celebrities whose posts I wouldn’t necessarily hit “Like” on.

The update is rolling out now; if it doesn’t show up for you, try force closing the app and restarting. The feature may be slower coming to Android phones, based on the experience of Verge staffers with Android devices who reported that it hadn’t shown up yet.

]]>
Dami Lee <![CDATA[Wacom tablets are sharing your app usage with Google Analytics]]> https://www.theverge.com/2020/2/6/21126245/wacom-tablet-app-tracking-google-analytics 2020-02-06T11:14:53-05:00 2020-02-06T11:14:53-05:00

Wacom tablets have been collecting data on what apps users open, and it’s not entirely clear what Wacom is doing with the data. Software engineer Robert Heaton writes in a detailed blog post that he discovered the behavior after setting up his tablet on his new laptop.

When Heaton was asked to accept Wacom’s privacy policy, he saw a message saying “aggregate usage data, technical session information, and information about [his] hardware device” would be shared with Google Analytics. Heaton explains how he created a proxy server to see what kind of data Wacom was collecting from his computer and found that Wacom was recording the name of every application that was opened.

While Google Analytics is widely used by developers and companies for data to understand its customers, it’s not clear why Wacom needs access to what applications users are accessing. “What requires more explanation is why Wacom think it’s acceptable to record every time I open a new application, including the time, a string that presumably uniquely identifies me, and the application’s name,” Heaton writes.

Heaton notes that he wasn’t the first to discover this section of Wacom’s privacy policy, as a Reddit post from last year notes that the privacy policy changed starting with the 6.3.27 driver update. “You gave your permission for this while installing the driver, but not when you were buying the tablet,” the post reads.

Users can opt out of the data collection by going to their settings in the Wacom Desktop Center —> clicking “More” on the top right corner —> Privacy Settings —> and selecting “off” in the “Participate Wacom Experience Program” box.

Wacom’s Twitter support reached out to Heaton to clarify that the information is being collected to “keep the computer safe from applications not downloaded from the App store.” This isn’t really an explanation for why the tablet needs to collect personal user information, though. We’ve reached out to Wacom for clarification on why this data is being collected.

]]>
Dami Lee <![CDATA[Teenage Engineering’s 3D printing files let you make your own Ikea speaker accessories]]> https://www.theverge.com/2020/2/5/21124816/teenage-engineering-3d-printing-files-frekvens-ikea-speaker 2020-02-05T12:54:41-05:00 2020-02-05T12:54:41-05:00

Teenage Engineering launched its Ikea Frekvens line of speakers and home items earlier this year, and now the company is offering free 3D printing files so customers can create their own Ikea hacks. The Frekvens (which translates to “frequency”) line features a modular system of speaker combinations that work as a perfect base for 3D-printed accessories. Some designs feature handles, wheels, and cupholders to make the speakers even more portable and party-friendly; others let you add “chicken legs” to turn your speaker into a rooster, which is equally, if not more, important.

The speakers, which range in price from $149 for a subwoofer model to a $69 model and a $19.99 portable option, are compatible with all of Teenage Engineering’s synths, including the OP-1 and its excellent pocket operators. The Frekvens range includes other accessories to help you put on a cool house party, like LED light panels that react to sound, a speaker base with light, and reflective raincoats. Ikea sells a separate $17 accessories set that comes with LED spotlights, but Teenage Engineering hopes that the free 3D CAD files will inspire customers to come up with their own Ikea hacks. “We want this to work as a starting point for people that are interested in 3D printing their own tools,” Teenage Engineering CEO Jesper Kouthoofd told Wired UK. “Perhaps some people will get inspired to improve our designs and then will go on to do their own.”

The designs featured on Teenage Engineering’s site feature a range of fun ideas to get started, like a boombox with a pen holder clip or a little cannon with wheels. There are 13 hacks in all that can be installed glue-free with the help of some screws or a rubber mallet, and the site even provides filament color suggestions for that Teenage Engineering-style pop of color. My favorite design has to be the “take away” cupholder, which looks like a way more chic version of Sony’s CTK-PG10 party speaker that came with cupholders for your beer. Sony walked so Teenage Engineering could run.

]]>