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Bigscreen’s super light Beyond 2 headset adds optional eye-tracking

At just 107 grams, the Beyond 2 comes with big upgrades to field of view and clarity.

At just 107 grams, the Beyond 2 comes with big upgrades to field of view and clarity.

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The Bigscreen Beyond 2 with a clear cover shell.
Image: Bigscreen
Emma Roth
is a news writer who covers the streaming wars, consumer tech, crypto, social media, and much more. Previously, she was a writer and editor at MUO.

Bigscreen has just revealed the Beyond 2, a custom-fit virtual-reality headset with a 116-degree field of view it claims is wider than the Meta Quest 3 and Valve Index. The wired headset weighs just 107 grams (~3.8 ounces) and starts at $1,019, but you’ll have to pay extra if you want eye-tracking capabilities.

The Bigscreen Beyond 2 is compatible with SteamVR base stations and comes with the same micro-OLED displays as its predecessor, offering a 5120 x 2560 resolution and up to 90Hz refresh rate. However, Bigscreen says the Beyond 2 has upgraded pancake optics offering “edge-to-edge clarity,” improved brightness, and less glare. It also lets you adjust the position of each lens separately, allowing it to match the distance between your pupils.

There’s also a Beyond 2e, which starts at $1,219 and tracks the movement of your eyes with “incredibly tiny camera sensors the size of a grain of sand.” This can come in handy if you want your virtual avatar in apps like VRChat to reflect your eye movement.

You can still use an iPhone XR or newer to create a 3D scan of your face, allowing Bigscreen to make a custom-fit face cushion. Alternatively, if you don’t have an iPhone, the Bigscreen Beyond 2 now offers a universal-fit Halo mount and cushion.

The Beyond 2 and Beyond 2e are available to order now with black, orange, and clear cover shells. Shipments are expected to arrive in June 2025.

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